SDK
Game Controller Support
SuperwallKit supports Game Controller input.
iOS
Android
First, set the SuperwallOption
isGameControllerEnabled
to true
:
Swift
let options = SuperwallOptions()
options.isGameControllerEnabled = true
Superwall.configure(apiKey: "MY_API_KEY", options: options);
Then forward events to your paywall by calling gamepadValueChanged(gamepad:element:)
from your own gamepad’s valueChanged
handler:
Swift
controller.extendedGamepad?.valueChangedHandler = { gamepad, element in
// send values to Superwall
Superwall.shared.gamepadValueChanged(gamepad: gamepad, element: element)
// ... rest of your code
}